![]() I would 100% recommend any gamer to do a full play through of Doom 2, whether it's something that you played back when it originally came out or if this is your first time I think anyone would have a lot of fun. After playing through all of the Doom games I may go back through them with the Brutal Doom mod to check that out as I've only just taken a little bit of a look at it and it looks like it significantly changes the game. I did try to 100% every level and I think all I missed was maybe 1 or 2 enemies and a handful of items playing through all of the levels. ![]() I could have upped the difficulty but I'm just not as into that much twitch game play anymore as I near my 40s and settled for a challenging but not too hard game. I do like the regular music for the game but after playing through Sigil in The Ultimate Doom with the Sigil Shreds WAD I had a craving for some harder metal music and the Doom Metal Vol 5 WAD I found was perfect for what I was looking for. ![]() I played around a bit with Chocolate/Crispy Doom as well but ended up sticking with GZDoom for the full play through. Having the different source ports the bring the look/graphics a little more modern helps a lot too, although I definitely set everything I could to make sure that the pixels were crisp and really stood out. I always liked how Doom 2 was a full play though of levels versus the episodes in original Doom. The fast paced action, new weapon and enemies, and the little bit more of a story with Earth and Hell really just pull everything together into what I feel like is a timeless game. Doom 2 was actually the first I played of the Doom series back in 1994 and I ended up going back to the original Doom afterwards. I remember playing Doom 2 back when it was released, being blown away by the graphics at the time, calling up my friends' modems for some of my first deathmatch experiences, and playing through the single-player levels over and over late into the night. While I had a lot of fun with The Ultimate Doom it was Doom 2 that really hit all of the nostalgia buttons for me as I remembered a lot of the levels quite well so many years later. I'm working my way back through all of the official Doom games/expansions and going back to Doom 2 was definitely a treat. While younger players who can handle dual analogue controls should be able to do it, the often punishing difficulty and lack of sign posting makes this one better suited to slightly older kids.9h 32m PlayedI played through on Hurt Me Plenty with GZDoom (always mouse look, no jumping/crouching) and Doom Metal Vol 5 for music. With less in the way of mod-cons than you get on modern games, it can be quite the jolt for players who didn't grow up playing things like Doom II to come back to it now. While those familiar with games like Halo and COD will likely have no trouble getting used to the controls, younger players may struggle with how twitchy and sensitive the analogue sticks are to your input. ![]() Using the left stick to move around, and the right stick to look around, it's up to you to make use of a variety of weapons, from chainsaws to shotguns to rocket launchers, and even your fists, to beat the demon hordes back to where they came from, while hunting out secret passages in the game's corridor based levels. While those used to the modern comforts of today's shooters may find the challenging difficulty level and the lack of anything in the way of tutorials a little disconcerting, with a suitably cheesy plot in tow (scientists have somehow opened a portal to Hell, causing the demons of the underworld to spew out and cause havoc) there's still a lot to like about Doom II. ![]()
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